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Tools

toolbar

1)
Selected
Selected Tool
The tool you are using now.
2)
Arrow
Hold
Grabs objects in the canvas.
3)
Move
Move
Grabs all objects in the canvas.
4)
Pencil
Pencil
Draws objects in a fine line.
5)
Brush
Brush
Draws objects in a thick line.
6)
Shape
Panel
Draws square-shaped objects.
7)
Bucket
Paint
Paints a whole object in one color specified in the color palate.
8)
Slice
Knife
Cuts objects.
9)
Eraser
Eraser
Deletes objects.
10)
Material
Change Property
Replaces properties of objects with the object selected now.
11)
Color
Change Color
Adds color to objects.
12)
Link
Link
Unites two objects with a white string.
13)
Body
Adjust Fulcrum
Changes fulcrum positions in objects.
14)
Marquee
Range
Selects objects in by dragging your mouse.
15)
Sampler
Copy Property
Copies properties of objects including colors.
16)
Undo
Undo
Cancels the previous operation.
17)
BG Change
Change Background
Changes the background image in the canvas.
18)
BG Delete
Delete Background
Deletes all elements in the canvas.
19)
All Delete
Delete All
Deletes all elements in the canvas.
20)
Start Recording
Start Recording
Starts recording the canvas.
21)
Stop Recording
Stop Recording
Finishes recording to save the movie file.
22)
Tutorial
Tutorial
Displays and switches tutorial images on the canvas.
23)
Timer
Timer
Turns ON/OFF physics simulation.
24)
Pallet
Color Palates
Selects colors here.

Materials

materials
1)
Selected
Selected Material
The material you are using now.
2)
aqua
Water
Generates water, which gets vaporized when touching fire. Water vapor returns to water when it touches a cold wall.
3)
wall
Wall
Solid fireproof material, which doesn't move once set in the canvas. To erase walls, use the eraser tool or select fire and put the cursor directly on them.
4)
rigid
Stone
Another solid material. Unlike walls, stones can be dragged.
5)
elastic
Rubber
Soft and resilient material
6)
spring
String
This very elastic and soft material gets gradually burnt once it catches fire.
7)
axis
Fulcrum
Solid material with a fulcrum point, whose position can be changed with the tool No. 13.
8)
brittle
Jerry
Soft material that gets split when pressed too much
9)
powder
Powder
Dry particles that can cause dust explosion
10)
fuel
Wood
Solid and burnable material
11)
tensile_silver
Mercury
Liquid-like metal that shows surface tension.
12)
cold
Cold Wall
Water vapor returns to water once touching walls of this type.
13)
hot
Hot Wall
Water vaporizes and powders explode once touching walls of this type. Interestingly, hot walls get burnt down when put in fire.
14)
fire
Fire
Fire can burn most of the other materials. It burns out when put in water or left in an empty area for a while.
15)
gasoline
Oil
Oil can fuel fire.
16)
gas
Steam
Steam flows in the air and returns to water when touching cold walls.
17)
inflow
Faucet
You can put a transparent faucet that generates water endlessly.
18)
outflow
Black Hall
This black hall deletes whatever touches it. If you draw a new black hall over another one, they get united.
19)
viscous
Sticky
Sticky material
20)
users
Character
You can control characters you draw after clicking this panel with directional keys.